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PETS - I have ... Who has ...?
"I have ... who has ...? - games“ can be used as fun and practical support for learning and practicing new vocabulary.
Each student gets one card (if there are more cards than students, some students get 2 cards). The student with the "start" card begins and asks: Who has ....? The student with the correct vocabulary card answers and asks " I have ... who has ...?
The game is particularly suitable as an introduction, conclusion or to train new vocabulary in English lessons.
I HAVE... WHO HAS...? - Paquete de ahorro
Curso: 4.-6. PRIM, 1.-2. ESO
PETS - English BundleThe "Pets - English Bundle" is designed to provide a comprehensive overview of the topic "pets" in English lessons. It is intended for independent work (e.g. learning stations or learning tables), but individual components can also be used in regular classroom teaching.The bundle includes:At the Pet's Corner – Story Walk (reading walk with 5 levels of differentiation)All About Pets – 20 Fact Cards + Answer Booklet (reading comprehensions)At the Pet Shop – busy picture + worksheetsDialogue Cards (30 different cards for a speaking activity)Who Am I? – GameGuessing GameGuessing Game (board materials)At the Pet Shop – Read and ColourPicture + Word CardsI Have ... Who Has ...? – GameMatching PairsDomino (differentiated at 2 levels)Clip Cards (differentiated at 2 levels)Let's Describe a Pet – Writing templates (for 16 different animals, differentiated at 2 levels)Conversation Board GameConversation CardsStation CardsVocabulary WheelVarious worksheetsThe core of the material is the fact cards, which provide information about the different pets. Using the fact cards, students can learn general information and acquire new vocabulary about each animal. In addition, there is a research booklet with tasks related to the fact cards (comprehension questions, vocabulary exercises, etc.). The focus here is on reading comprehension and vocabulary acquisition.Another highlight is the "My Dream Pet – Lapbook"! With this, students can describe their own pet or dream pet. This gives children who don't have a pet the opportunity to talk about one. The finished lapbook can be presented to the class or in small groups, for example. A "Help Card" with useful sentence starters is included to support the children.In addition, the material includes some fun activities such as Domino, "I Have ...? Who Has ...?" or Matching Pairs. The differentiated clip cards can also be used to reinforce the new vocabulary.To practise simple dialogues, the Conversation Board Game or the Conversation Cards can be used first, followed by the "Pets Guessing Game". To assist with this, the guessing game includes board materials and a reference sheet with sentence starters and possible answers for the dialogues.The material also contains 30 Dialogue Cards featuring different pets. These cards allow students to practise dialogues and develop their speaking skills.The busy picture "At the Pet Shop" is a great way to introduce the topic and can also be used to practise picture descriptions with the students.If you want to cover the topic of "pets" in one or two lessons, the Story Walk "At the Pets' Corner" is ideal! This activity helps to improve reading comprehension in a playful way.The resource pack is a "growing bundle", meaning that all future additions related to the topic "pets" will be added to the pack. Anyone who already owns the pack will receive all updates for free.
Curso: 4.-5. PRIM
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